Change to Income
February 5, 2010 by Vulcan
After evaluating the game economy, we felt the need to re-balance how money
is accumulated through properties, questing, battles, and monster battles.
There will now be a maximum amount of money received from properties based on
your current level.
We plan to release new soldier units, items, and properties in the near
future. However, to do this, we needed to address the current game economy so
that the new content would not be overpowered and throw off game balance.
We know that there will be strong opinions about this change and we hope you
understand that our intention is to improve the game for the long run. We
thank you for your continued support of Castle Age!
簡單說就是為了延緩遊戲的死亡時間而打算拖慢玩家進行遊戲的速度
實在是很難 "understand" 你這作法...
--
February 5, 2010 by Vulcan
After evaluating the game economy, we felt the need to re-balance how money
is accumulated through properties, questing, battles, and monster battles.
There will now be a maximum amount of money received from properties based on
your current level.
We plan to release new soldier units, items, and properties in the near
future. However, to do this, we needed to address the current game economy so
that the new content would not be overpowered and throw off game balance.
We know that there will be strong opinions about this change and we hope you
understand that our intention is to improve the game for the long run. We
thank you for your continued support of Castle Age!
簡單說就是為了延緩遊戲的死亡時間而打算拖慢玩家進行遊戲的速度
實在是很難 "understand" 你這作法...
--
All Comments