請注意 Alchemy 頁面
出現 Class Power 分頁
從 Annihilator Chest 抽到技能 I、II 之後可以合成 III
四職業第一個技能都是 Guild Shop 新增的,不是箱子
以下是完整效果:
請注意 Alchemy 頁面
出現 Class Power 分頁
從 Annihilator Chest 抽到技能 I、II 之後可以合成 III
以下是完整效果:
Warrior Abilities
Shout Level 1: 4000GP
On victory, you gain +16 damage bonus. Surrounding allies also gain +9 damage
bonus (not stackable)
Leadership I:
On victory, you gain +8 damage bonus. Surrounding allies also gain +3 damage
bonus (not stackable)
Leadership II:
On victory, you gain +12 damage bonus. Surrounding allies also gain +6 damage
bonus (not stackable)
Leadership III:
On victory, you gain +20 damage bonus. Surrounding allies also gain +12
damage bonus (not stackable)
Rouge Abilities
Ambush Level 1: 5000GP
+50 Damage to Enemy in Guild Battles with Full Health
Backstab I:
+20 Damage to enemy in guild battle with Full Health
Backstab II:
+40 Damage to enemy in guild battle with Full Health
Backstab III:
+70 Damage to enemy in guild battle with Full Health
Mage Abilities
Magic Barrier Level 1: 5000GP
Absorb 100 Damage in Guild Battles and Guild Monsters (Lasts 1 hour) - Self
Only
Magic Shield I
Absorb 60 Damage in Guild Battles and Guild Monsters (Lasts 1 hour) - Self
Only.
Magic Shield II
Absorb 80 Damage in Guild Battles and Guild Monsters (Lasts 1 hour) - Self
Only.
Magic Shield III
Absorb 120 Damage in Guild Battles and Guild Monsters (Lasts 1 hour) - Self
Only.
Cleric Abilities
Dispel Level 1: 5000GP
Cleric Ability: Remove a Debuff and Heal a Player for 20 Health
Cleanse I:
Remove a Debuff.
Cleanse II:
Remove a Debuff and Heal a Player for 10 health.
Cleanse III:
Remove a Debuff and Heal a Player for 35 health.
--
官論炎上
--
出現 Class Power 分頁
從 Annihilator Chest 抽到技能 I、II 之後可以合成 III
四職業第一個技能都是 Guild Shop 新增的,不是箱子
以下是完整效果:
請注意 Alchemy 頁面
出現 Class Power 分頁
從 Annihilator Chest 抽到技能 I、II 之後可以合成 III
以下是完整效果:
Warrior Abilities
Shout Level 1: 4000GP
On victory, you gain +16 damage bonus. Surrounding allies also gain +9 damage
bonus (not stackable)
Leadership I:
On victory, you gain +8 damage bonus. Surrounding allies also gain +3 damage
bonus (not stackable)
Leadership II:
On victory, you gain +12 damage bonus. Surrounding allies also gain +6 damage
bonus (not stackable)
Leadership III:
On victory, you gain +20 damage bonus. Surrounding allies also gain +12
damage bonus (not stackable)
Rouge Abilities
Ambush Level 1: 5000GP
+50 Damage to Enemy in Guild Battles with Full Health
Backstab I:
+20 Damage to enemy in guild battle with Full Health
Backstab II:
+40 Damage to enemy in guild battle with Full Health
Backstab III:
+70 Damage to enemy in guild battle with Full Health
Mage Abilities
Magic Barrier Level 1: 5000GP
Absorb 100 Damage in Guild Battles and Guild Monsters (Lasts 1 hour) - Self
Only
Magic Shield I
Absorb 60 Damage in Guild Battles and Guild Monsters (Lasts 1 hour) - Self
Only.
Magic Shield II
Absorb 80 Damage in Guild Battles and Guild Monsters (Lasts 1 hour) - Self
Only.
Magic Shield III
Absorb 120 Damage in Guild Battles and Guild Monsters (Lasts 1 hour) - Self
Only.
Cleric Abilities
Dispel Level 1: 5000GP
Cleric Ability: Remove a Debuff and Heal a Player for 20 Health
Cleanse I:
Remove a Debuff.
Cleanse II:
Remove a Debuff and Heal a Player for 10 health.
Cleanse III:
Remove a Debuff and Heal a Player for 35 health.
--
官論炎上
--
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