NV40 正式宣布 - 顯卡

Table of Contents


http://www.digit-life.com/news.html?103841#103841
連結好像被拿掉了

These are the key innovations introduced in NVIDIA's novelties:

16-pipeline superscalar architecture with 6 vertex modules, DDR3 support and
real 32-bit pipelines

PCI Express x16, AGP 8x support

222 million transistors

400MHz core clock

Chips made by IBM 0.13μm process
40x40mm FCBGA (flip-chip ball grid array) package

ForceWare 60+ series

Supports 256-bit GDDR3 with over 550MHz (1.1GHz DDR) clock rates

NVIDIA CineFX 3.0 supporting Pixel Shader 3.0, Vertex Shader 3.0;
real-time Displacement Mapping and Tone Mapping; up to 16 textures/pass,
16-bit and 32-bit FP formats, sRGB textures, DirectX and S3TC compression;
32bpp, 64bpp and 128bpp rendering;

lots of new visual effects
NVIDIA HPDR (High-Precision Dynamic-Range) on OpenEXR technology supporting FP
filtering, texturing, blending and AA

Intellisample 3.0 for extended 16xAA, improved compression performance; HCT
(High-resolution compression), new lossless compression algorithms for colors,
textures and Z buffer in all modes, including hi-res high-frequency, fast Z
buffer clear

NVIDIA UltraShadow II for 4 times the performance in highly shadowed games (e.g
. Doom III) comparing to older GPUs

Extended temperature monitoring and management features

Extended display and video output features, including int. videoprocessor, hard
ware MPEG decoder, WMV9 accelerator, adaptive deinterlacing, video signal
scaling and filtering, int. NTSC/PAL decoder (up to 1024x768), Macrovision copy
protection; DVD/HDTV to MPEG2 decoding at up to 1920x1080i; dual int. 400MHz
RAMDAC for up to 2048x1536 @ 85Hz; 2 x DVO for external TMDS transmitters and
TV decoders; Microsoft Video Mixing Renderer (VMR); VIP 1.1 (video input);

NVIDIA nView
NVIDIA Digital Vibrance Control(DVC) 3.0 for color and image clarity management
Supports Windows XP/ME/2000/9X; MacOS, Linux
Supports the latest DirectX 9.0, OpenGL 1.5

--

All Comments