NVIDIA宣布全新AI抗鋸齒DLSS2.0性能增75% - 3C
By Oscar
at 2020-03-04T15:50
at 2020-03-04T15:50
Table of Contents
好像DLSS 1.0 給人印象太糟, 其實DLSS 2.0是不同的training model了.
這網站作者有列一些點:
https://tinyurl.com/socogly
我節錄了一部分在這, 連結內有列出更多優缺點
*2.0 has no restrictions, no per-game training, better performance
*Wolfenstein and Deliver Us the Moon are the first games to use 2.0
*Youngblood 4K DLSS has near equal IQ to native 4K
*some elements are better than native, some are worse, but they're all minimal
*2.0 is good with lower resolutions like 1440p and 1080p
*2.0 is faster and easier to integrate
*1440p base > 4K is pretty close to 4K, slight softer
*no artifacts or reconstruction errors
最大重點是NV找到了不用為每個game特別訓練的model
(DLSS 1.0 需要per-game training)
下面 Wolfenstein 的分析影片從 11:20 開始可以看到quality 極佳
https://www.youtube.com/watch?v=gpzFX4P1Jow&feature=youtu.be&t=630
--
這網站作者有列一些點:
https://tinyurl.com/socogly
我節錄了一部分在這, 連結內有列出更多優缺點
*2.0 has no restrictions, no per-game training, better performance
*Wolfenstein and Deliver Us the Moon are the first games to use 2.0
*Youngblood 4K DLSS has near equal IQ to native 4K
*some elements are better than native, some are worse, but they're all minimal
*2.0 is good with lower resolutions like 1440p and 1080p
*2.0 is faster and easier to integrate
*1440p base > 4K is pretty close to 4K, slight softer
*no artifacts or reconstruction errors
最大重點是NV找到了不用為每個game特別訓練的model
(DLSS 1.0 需要per-game training)
下面 Wolfenstein 的分析影片從 11:20 開始可以看到quality 極佳
https://www.youtube.com/watch?v=gpzFX4P1Jow&feature=youtu.be&t=630
--
Tags:
3C
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